Last update: November 04, 1999

EVO: Star Trek System Map

----------------------------------------------------------------------

The system map, descriptions, and news items are copyright to D. Joseph Creighton.

This is the current version of the EVOST System Map:

All planet/base/bar descriptions are complete!

A primary design of these systems is that all players begin in UFP space and cannot "see" alien systems until missions are given to explore/find them. As such, descriptions of some locations (eg, Bajor) will not reflect the "current history" (eg, Cardassian occupation in its past) until it actually occurs. This allows us a large number of inherently built-in missions and can change the way the game unfolds should players side with the enemy.

Note: the system currently marked 'Wormhole' (near Bajor) should be removed if the wormhole concept works. Having a long distance jump (ie, a long line) to reach Teplan should feel ok under game-play. The wormhole concept itself should incorporate a hidden mission bit on DS9, where landing sets/unsets the visbit X% of the time. A message could be sent to the player in the form of:

      You notice the wormhole near the station has [opened|closed].
                    [ So what? ]   [ How nice ]

----------------------------------------------------------------------

For anyone interested, I used Klingon words to name certain Klingon systems:

System Name: Klingon: Translation:
Ropok ropyaH Infirmary
Mosh maS Moon
Bicha bIghHa' Prison/Jail
Du Du' Farm
Rok raQ Camp (military)
Gopdap ghopDap Asteroid
Chovta Hovtay' Star system

----------------------------------------------------------------------