SPEAKER: Dr. Daniel Wigdor AFFILIATION: Dynamic Graphics Project, Department of Computer Science, University of Toronto TITLE: Architecting an Interface for the Natural User ABSTRACT: Emerging technologies provide platforms for new devices, applications, and user interfaces. These technologies have shown potential in early research, but their true utility and measures of success lie in their ability to reflect and enhance the capabilities of the people who use them. My research seeks to address this problem by thoroughly examining and understanding humans, hardware, and software to create tools that enable users in new ways and meet real needs. In this talk, I will discuss both sides of the coin: the potential, and the limitations of emerging input technologies that require fundamentally different user interface designs to realize their full utility. With particular focus on the area of multi-touch and surface computing, I will describe how leveraging and mirroring human motor, cognitive, and social abilities and needs can produce interfaces that are both learnable and enabling of high bandwidth communication between the user and the computer. Further, such leverage and reflection also ensures that the resulting tools solve real problems and enable their users in ways that a traditional mouse-based user interface do not. SHORT BIOGRAPHY: Daniel Wigdor is an assistant professor of computer science and co-director of the Dynamic Graphics Project at the University of Toronto, and is also an affiliate of the School of Applied Science and Engineering at Harvard University. Before joining the faculty at U of T in 2011, Daniel was a researcher at Microsoft Research, the user experience architect of the Microsoft Surface, and a company-wide expert in Natural User Interfaces. Simultaneously, he served as an affiliate assistant professor in both the Department of Computer Science & Engineering and the Information School at the University of Washington. Prior to 2008, he was a fellow at the Initiative in Innovative Computing at Harvard University, and conducted research as part of the DiamondSpace project at Mitsubishi Electric Research Labs. He is also the co-founder of Iota Wireless, a startup dedicated to the commercialization of his research in mobile-phone gestural interaction. Daniel is the co-author of Brave NUI World | Designing Natural User Interfaces for Touch and Gesture, the first practical book for the design of touch and gesture interfaces. He has also published dozens of other works as invited book chapters and papers in leading international publications and conferences, and is an author of over two dozen patents and pending patent applications. Further information, including publications and videos demonstrating some of his research, can be obtained from www.dgp.toronto.edu/~dwigdor.